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Answer by BoredMormon

[I use GUI.Label][1] Use "\n" to start a new line. I also believe you can configure it to autowrap [1]: http://docs.unity3d.com/ScriptReference/GUI.Label.html

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Answer by PommPoirAbricot

**This doesn't work with "\n"** if you have in your script a public variable that you initialize in the editor with a text "patati \n patata", it won't work ! **This works with "\n"** Set up your text...

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Answer by BoredMormon

[I use GUI.Label][1] Use "\n" to start a new line. I also believe you can configure it to autowrap [1]: http://docs.unity3d.com/ScriptReference/GUI.Label.html

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Answer by PommPoirAbricot

**This doesn't work with "\n"** if you have in your script a public variable that you initialize in the editor with a text "patati \n patata", it won't work ! **This works with "\n"** Set up your text...

View Article
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